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60 Game Reviews w/ Response

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quite enjoyable

Being a Brian myself I am slightly offended at the theme but it's not a big deal. Perhaps an option to input your nemesis' name at the beginning?

That Brian sure is a slick fellow. My best score so far is 530. Graphics are nice. Great game overall.

peteybizzle responds:

You're my favorite : )

i like it

Great game but it is very difficult to use all of the letters when they're selected randomly. On my first game I had two Z's and three Y's and there was no way I could have used them all.

Add an option to redraw some of your letters in exchange for some points or something like that and you'll have a winner.

Frederik77 responds:

Thanks for the review. You can get new letters from the menu, but it costs some points (although it's free on level 1) :)

The letters aren't selected randomly, but appear with same probabilities as in scrabble, plus there's always a minimum of vowels on the stage.

hot damn!

for some reason I got REALLY EXCITED playing this game of yours. I was button mashing and making funny faces as I struggled to dodge the whims of your imagination. Great job with this!

It'll probably get added to my favorites after I play a few more times.

IcyLime responds:

Thanks! :D

alrightish

I would have liked it if you made the area just inside a door clear of enemies. I was getting quite frustrated when every time I walk through a door I immediately lose 50% of my armor.

soybeansoft responds:

Yes, i've updated so the zombies stay pretty much away from the doors. Thanks.

needs some tweaking

This is a good game. I feel that a few small adjustments should be made though.

-don't have the victory trumpet play until the level is dead. right now it's playing as soon as you reach your objective.
-add the option to replay a level even if you win it
-right now the game feels like "click in a dense spot and hope for the best" and that simply won't do. You need to increase the length of time the ground stays hot or you need to increase the speed of the mines. There's very little room for actual strategy as it is right now.
-a few more levels would have been nice. eventually with multiple clicks allowed, obstacles, special mines, etc. more variety is good
-the advertisements were unobstructive. Very good.

And the guys who are saying this is a ripoff are idiots. There are thousands of games that are very similar to eachother and I don't see anyone bashing Portal Defenders as a ripoff. By your logic it's copying the plethora of other games of that genre.

This game may have been INSPIRED by another, but ripoff is a mean word. Thinking up a new type of game would be very difficult to execute but IMPROVING upon an existing genre is fine so let's leave it at that.

*sighs* i'm glad I got that off my chest. Good game man. i'd like to see an update or a sequel with my suggestions if you have the time for it.

sandfire1on1 responds:

I think that the trumpet sound is in the right place. However, I think I should award people for extra explosions after the level is considered complete! I think I'll find a cha-ching! noise and throw that in there for each one exploded after the level is already done.

As for re-playing the levels, I'm not sure how I'll do that (because it would affect the PeaWorld system a little), so I'll tackle that another day.

But I love the idea of having more than one click in the future. I think I'll throw some changes into the mix in a few minutes, after I finish my homework.

Thanks for the support on the ripoff issue. Inspired is a good choice of words. And thanks for the great review, I enjoyed it!

-Chris

brilliant!

I love this game so much. Customizing and upgrading are some of my favorite things ever so you just made my week.

Few small suggestions:
-Bullet speed upgrades for the main gun would be amazing
-I'd like to see what the base stats are for each thing so I can see if the improvement is actually worth the cost or fi I should spend my cash on soemthing else.
-Make the repair drones smarter. I don't like hwo they all travel around as a group and repair one thing at a time. They need to spread out and repair multiple things at a time so I don't lose my turrets.
-i'd like an option to recall the fighters between waves to repair them (and so i can send them out as one big wave)
-the option to build (or repair?) your shield generator would have been nice.
-if you could put a space between the item cost and "RU" that would be handy.

And tht's all I can think of right now. It's still an amazing game. Favorited.

Karg responds:

issues noted, thanks. at some point during the development, i considered implementing drone and fighters management (recalling, custom repairing etc), but i favored a more action-emergent gameplay approach rather than a real-time strategy/micromanagement one.

quite fun

It functions as a quick time waster but it could be more.

Unlimited mode? Challenges? Please?

It should also be more difficult to get planets into orbit around you, but I understand that the physics would get significantly more complicated if you were to attempt this.

But anyways, if you were to expand on this more it would be a huge hit.

Murudai responds:

Unlimited mode is in the Xbox version.
Challenges is in the Xbox version.

This game was developed for Xbox and this is just a simple Flash port. If you want all the features, you need to get the Xbox version :)

definitely an improvement

I just wish that all spiders either did less damage or had more health. Battles seem so short with guys dying after two hits.

dz2001 responds:

Most people would find that boring.

nice concept

must have taken a ton of work, I applaud your ginormous effort!

a fun game!

xLite responds:

Thanks, any suggestions on how to improve would be great.

epic dodger!

You took the simple concept of Geometry wars and made one of the most fantastic games of this type i've ever seen! I was just sitting by my comptuer smiling while the enemies destroyed eachother. It was just... fun. Excellent work.

My only suggestion would be to add a "survival" or "unlimited" mode where enemies just keep coming, and you only have one health boost that you activate with spacebar. A few more levels and enemy types would have been welcome as well.

Tips:
-The walls are your friends
-Snipers are your friends as well

Oh, and I favourited this as well. I'll be coming back to play it often I think.

moogoat responds:

Yep, got a few new features planned for a sequel, and one of them's "Survival" mode!

Thanks for the review :D

I like paintballing, reading, and watching flash videos. Gaming's also right up there.

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