00:00
00:00
View Profile simbrian

60 Game Reviews w/ Response

All 412 Reviews

3 reviews are hidden due to your filters.

EXCELLENT!

Only quirk is that I might have liked a larger game area, or smaller blocks. It was also difficult to distinguish between some colours, which hurt me a bit.

I'd also like to see a scoring system and EVEN MORE levels in V2!

Keep it up! Beautiful game.

Jengerer responds:

Thanks for the compliments! Glad you enjoyed it. :D

superb

This is easily the equivalent of GH or RB, but in flash. It was fun to play and relatively easy. Good job.

ChrisKempt responds:

Wow thanks!

beautiful

I would like to bump in here to say that I was the most useful beta tester for this game, and I am responsible for some of the features that you see in this final version.

I did everything in my power to help make this game perfect, and it's almost there ;)

The graphics are beautiful, and the tower controls are the most advanced out of any TD out there. You should be hard pressed to find any problems with this game.

Enjoy.

Armegalo responds:

Yay! Simbrian you Rock :D XD :D XD
That reminds me...

still needs a bit of work

how about an ammo count on the screen and a force reload button? health packs would be cool too.

It's not quite perfect yet, but it's passable as it is.

Rustygames responds:

Health packs is the only thing I'm not sure about. It would make kills more difficult to get.

I meant to put an ammo count in, since it not a game-changing feature I guess i still might! :D
Force reload would also be nice, I am one of those guys who constantly taps the reload button between battles, I wish I could here!

ice floats because it is less dense than water

I did the first few orders before I got bored. Very neat game! Good job!

Darksunda responds:

Theres only 2 orders. You cant have done more than a few. rofl.

not good

well all of the main poitns have been touched on already, so just read the reviews below mine if you want to fix this game.

RiftMaster responds:

If anything is going to be fixed it will be your face.

not bad

It's a good puzzle game, that requires a bit of thinking and precision shooting. y only quirk was that I kept getting a lag at the end of each level even with the quality on low and the sounds off. And if you're wondering, my computer isn't from the 60's.

Fix the lag if possible, and this is an excellent game. Nice eye candy too. I'm going to reccomend it for the puzzle collection.

Phendrana responds:

Yeah, that lag is strange. I don't know what's causing it. Don't worry though, everyone gets it. You can probably turn the quality up and the sound back on. lol

Thanks for the recommendation!

very good

I like what you have here, I played it all the way through. I have some suggestions if you feel like upgrading it a bit more:

-more upgrades (filter upgrades that negates acid rain, stronger helmet)
-could you make the stick men's legs move when they walk?
-I was hoping to see a screen at the end that showed me my total amount of rain collected and some blurb about stupid people buying bottled water

dridgett responds:

yeah I'm definately wanting to work on it more. I had a deadline for TAFE, but now that its finished for that I'll go back and add some more stuff in. I like your ideas for more upgrades.

I will go in and add more of a wrap up story. Thanks for your suggestions.

not bad

Well first I should state that the eye candy is very nice, and the controls work well, but the only problems I found were relatively minor ones.

If you were to make a sequel, I would suggest the following upgrades:

-the gas depletion is the biggest problem that I noticed while playing. After the dwarves start comign constantly, you simply don't have enough time to refuel. Cut down on the gas depletion rate, or put gaps in the enemy waves.
-add a level system, with different maps. The hardest oens shoudl have dwarves comign from both sides. Include tunnels (where you can't attack them) and maybe a bit more weapon variation. It would be nice if our machine gun thing fired a little in front of the helicopter instead of straight down.
-label what the numbers at the top represent. I figured it out eventually, but you didn't explain it anywhere.
-add a minimap so you can see where all dwarves and flags are.
-also add some more powerful opponents that take a few hits to bring down.

Overall good job though. Good potenial if you feel like making another.

PARAGON-pvp responds:

for the numbers at the top, if you move your mouse over them a drop down bar appears and it tells you plain and simple. :)

*edit*
thanks for the input, I mainly put this out to see if people really 'liked it' and seing by the fact that the out of shape version i released got a 3.15~ I'll definately consider adding a few things that I personally had in mind, thanks.

pretty darn cool!

You going to use this to make a shooter, or was it just an experiment?

Good job, it looks very cool when you play with the numbers. Some people would describe it as "trippy," but I am not among them.

Animequis responds:

not gonna make a shooter out of it, because danmaku patterns are more complicated and follow different patterns than just a circle/spin/blabla

I like paintballing, reading, and watching flash videos. Gaming's also right up there.

Age 35, Male

Pirate

Life

Canada

Joined on 3/10/08

Level:
23
Exp Points:
5,420 / 5,880
Exp Rank:
8,502
Vote Power:
6.44 votes
Rank:
Police Captain
Global Rank:
4,227
Blams:
197
Saves:
1,917
B/P Bonus:
16%
Whistle:
Normal
Medals:
272